MEDIA ARTS EDUCATION: K12 Arts Education for the
21st Century
We live in a “media arts” centered world. We
know and learn about, and create our contemporary world through media arts
tools, forms and processes. Our 21st C global culture has moved from text-based
to multimedia-based modes of communication and interaction. Particularly in California, media arts has a
long historic and cultural legacy, and accounts for a substantial and increasing
portion of our $375 billion “Creative Economy”.
It is essential that all students become versed
in these new modes to become empowered citizens, effective communicators, and
to develop innovative solutions to contemporary challenges.
"Media Arts Education" is a relatively
new categorization of K12 arts education, alongside of the traditional
disciplines of Dance, Music, Theatre, and Visual Arts. It encompasses the
digital media arts of imaging, moving image, sound, interactive and virtual
design.
Media Arts Students can:
- Produce
and design anything they can imagine, including photos, graphics,
animations, movies, special effects, motion graphics, video games, 3D
designs, virtual worlds, interactive apps, etc.
- Design
3D models of sustainable communities on Mars,
complete with agricultural and energy production, and designs for
architecture, transportation, tools and clothing
- Investigate
the local community for “hotspots” of
interest, history, social engagement, or urban and environmental
challenge, and then propose transformational designs, investigations and
promotions of these hotspots
- Produce
videos that present their vision for school change,
submitted to their local school board for the (LCFF) district budget
decision-making process
- Create
3D game designs addressing a social or
environmental issue that exercise every level of mathematics, code,
virtual physics, engineering, and game theory, as well as core content
- Design
digital and physical 3D models of cities, mega spaces, and everyday
objects, such as kitchen utensils and phones, while studying the
omni-presence of design
- Analyze
and debate presidential election advertising
through media literacy methods
- Exercise
their language skills (especially English Language Learners) through
producing videos such as news,
cooking, travel, stories, talent, social issues, etc., by developing
scripts, rehearsing segments, analyzing media, and collaborating in diverse
production activities
- Exhibit
their productions in “multimedia events”
that integrate all arts disciplines for the school and local community,
including: video yearbooks, streaming arts and news broadcasts, multimedia
theatre, screen exhibitions, film festivals, video and DJ dance
experiences, international cultural exchanges, etc.
- Evaluate and design
multimedia tools and products for the enhancement and universal access of
learning in English,
Mathematics, Science,
and History
These actual classroom projects demonstrate
Media Arts Education’s capacity to:
- Cultivate 21st
Century Skills in Communication, Collaboration, Creativity and Critical
Thinking
- Promote
student-centered, inquiry-driven learning that is relevant and
self-directed
- Engage students in
real world activities and problem solving with purposeful results
- Advance core academic and
arts achievement through their effective integration in cultural and
community projects
- Empower student voice
and civic engagement, and foster essential literacies in arts, media and
technology
- Support
all students towards academic success, including those with special needs,
limited language proficiency, and at risk of academic failure
Media Arts Education in these various forms
provides rich and rigorous arts content in the instruction of media production
and design, and forms a unique space of innovation and invention for 21st C education.
A “Media Arts Lab”, incorporating a variety of digital media and design tools
and forms, can serve as a virtual “makerspace” within the school, where
students can create any expression, production or design they can imagine.
This virtual laboratory supports integrated and
holistic forms of learning that can "dissolve the walls" of
classrooms, supporting students to become the researchers, inventors, entrepreneurs,
designers and artists of their own futures. By engaging in a broad range of
processes and activities in sequenced study, students can master 21st Century
and Media Arts Standards-based competencies that prepare them for both college
and career:
Multimedia Communication
Technical
Production
Design Thinking Innovation
and Adaptation
Inquiry/Research Organization/Development
Media, Tech, Arts
Literacies Critical
Analysis/Evaluation
Self-agency/Community-Interaction Contextual Awareness
Synthesis/Metacognition Learning about
Learning
Currently, in California, media arts educators do
not have specific standards for their instruction, so they have to turn to
other sets of standards in order to meet district and school requirements for
“standards-based instruction”. Nor do media arts educators have specific pre-service
training, program support, or ongoing professional development. Also, media
arts courses and teachers may fall under other categories in their districts
and programs, such as computer, technical, visual arts, theatre, etc.
In order to move Media Arts Education towards
educational establishment, the adoption of standards by the state allows any
interested educators to form commonality in practice and outcome. Then, as the discipline
gains recognition and support, districts and the state may begin forming
specific courses and a credential for authorized instruction. Only with its
complete institutional implementation can the promise of Media Arts Education
be fulfilled.
Media Arts Education is endorsed by all national
arts organizations and their affiliated partners in the National
Coalition for Core Arts Standards, and is endorsed by: the National
Association of Media Arts and Culture, the National Association of
Media Literacy Education, the National Endowment for
the Arts, the College
Board, and is included as a core content in the Every Student
Succeeds Act (ESSA). National Core
Media Arts Standards are currently being adopted
or adapted across the U.S. Media Arts is a key recommendation in the CREATE CA
“Blueprint for Creative Schools”.
Media Arts Education is now forming a broad-based community of support of educators, parents, industry and community organizations, etc., seeking to formally establish the discipline in U.S. K12 schools.
See the Media Arts Education Coalition website for more information.
SIGN-ON HERE TO SUPPORT THE FORMAL ESTABLISHMENT OF MEDIA ARTS EDUCATION IN CALIFORNIA K12 SCHOOLS
Media Arts Education is now forming a broad-based community of support of educators, parents, industry and community organizations, etc., seeking to formally establish the discipline in U.S. K12 schools.
See the Media Arts Education Coalition website for more information.
SIGN-ON HERE TO SUPPORT THE FORMAL ESTABLISHMENT OF MEDIA ARTS EDUCATION IN CALIFORNIA K12 SCHOOLS