Saturday, September 28, 2024

AI and Media Arts Education: Holistic Educational Transformation

By Dain Olsen



Media arts is defined as the "creative, machine-based manipulation of aesthetic phenomena for meaning; an aesthetic synthesizer for forming, capturing, processing, simulating, and distributing products and experiences" (Olsen, 2024)
. AI falls within this category, making it a major, emergent media arts form. AI's exponential development will have manifold impacts on our society, arts, and education, both positive and negative. Efforts are underway to manage and regulate the negative outcomes, but success is not guaranteed. We should aim to be proactive, holistic, and wise in our responses to AI. I will present media arts education’s (MAE) critical role, in conjunction with AI, in forming an educational system that can address these problems.

Understanding AI's Impact

AI's ‘explosive’ development is a radial, 360-degree expansion across all domains and dimensions of society. It's not just a tool we can choose to use or put away, but a systemic, technological force with unpredictable organic characteristics. Like social media, and any other technological leap, AI will likely have both positive and negative effects on society, as well as unintended consequences. Nevertheless, AI is here to stay, so we will need to learn to work with and manage it as it progresses and proliferates.

AI has shown impressive and breakthrough results in various applications across societal sectors, such as accelerating scientific discoveries, advancing industrial efficiencies, and supporting greatly increased individual productivity and capabilities. Yet, it will also eliminate major sectors of employment, can exacerbate criminal activity, and is demonstrated to be unreliable and prone to errors. Artistically, AI can support more students to produce more sophisticated products, for example in verbal prompts to create entire video games. It also can enhance creativity and invention by generating compelling variations that humans might not have considered. On the other hand, its autonomous creative expression tends to be conventional, slick and fairly ‘soulless’. 

Theoretical improvements to AI in Generalized Intelligence and Superintelligence are arguably far off or even infeasible. There is also the possibility that AI will fail to fulfill the hype that usually accompanies new technological breakthroughs.

AI in Education

In education, AI could provide personalized tutoring along with illustrative multimedia graphics, support teachers in lesson preparation and assessment, and help manage bureaucratic processes. However, the overuse of AI might also lead to decreased student motivation and a tendency to skip difficult cognitive processes and critical thinking. In fact, some edtech companies are suggesting that it replace arts and media arts instruction. Furthermore, it raises the question of whether we will use it in innovative new ways to truly advance education, and limit it to improving traditional methods.

Major Concerns

Despite its profound benefits, AI also raises these serious reservations:

  • It's an experimental technology with unpredictable consequences

  • There's a risk of becoming completely dependent on AI, and even an imperative in every aspect of society, 

  • AI may further amplify societal disparities and inequalities

  • AI is limited by our own mindsets and habits

  • It is an energy hog, which is already challenging our grids and our CO2 reduction goals

  • It is unclear whether governmental regulations and educational policies will be fully effective and ahead of the curve in monitoring, preventing and solving AI’s problems

A Media Arts Education (MAE) Perspective

MAE presents a primary means to improve and transform education, particularly in combination with AI, which can ultimately address these larger negatives. Essentially, MAE supports the core content and STEM concepts to become multimodally plastic, flexible, and versatile, so that they come alive with artistic and design capacities. Thus students, through engaging collaborative projects, can apply, represent and simulate the abstract content through combinations of image, sound, story, graphics, interactive and virtual forms (e.g. 3D animated, playful models of physics, mathematics, cell division, weather, etc.; science or history videos; video games, immersive XR environments, etc). Students would manipulate, adjust, and play with these multimedia models until they fully and tangibly understand those concepts, and then transfer them to varied applications and situations. This results in deeper, more resilient learning, aligned with current learning science and cognitive research.

Thus, students gain flexible, diverse inquiry pathways for actively applying, demonstrating, and sharing their academic proficiency, beyond standardized tests. Also, students are in the position of directing their own learning, based on their own interests and needs. No other subject area has the capacity to form such holistic, transdisciplinary, culturally meaningful and community connected forms of creative inquiry and productive interaction. This is the perfect embodied, social, holistic complement to AI’s relatively narrow, intellectual capacities for instructional support.

Consider one example of this MAE-based approach: Students produce a transmedia mental health campaign,  which supports all students to produce, share and interact in socially beneficial and empowering ways. Students produce diverse events, broadcasts, and interactions for varied outputs and audiences. They apply statistical analysis to measure algorithmic processes and their impacts on the school and community. All students gain critical media literacies for verifying, analyzing and evaluating multimedia information and processes, and collaboratively nurturing a civil digital society. 

Media Arts + AI = Holistic Educational Transformation

We need to prepare youth for a rapidly changing world, supporting them to ensure that AI is designed and utilized effectively and strategically to address a convergence of global challenges, including AI itself. AI’s support for individualized skills mastery and teacher efficiency means that schools can begin to shift to higher-orders of instructional implementation, such as MAE can offer, which foster student-centered initiative, ownership and motivation. It is important to appreciate that the human, embodied mind, and our collective minds, are tremendously more powerful and potentiated than AI is, and perhaps ever will be. An advanced educational system can begin to fulfill that potential, ultimately benefiting society in extraordinary ways.

Factory Model: regimented, assembly-line, one-size-fits-all, top-down, cognitively narrow, no-context

MAE Model: flexible, adaptive, inclusive, student-centered, cognitively expansive, enriched contexts 

In conclusion, this results in a flexible and interconnective educational system which actuates students’ personal inquiry process into boundless possibilities, and infuses the system as a whole with a collective drive towards continual adaptive improvement and learning about learning.  It allows students to actually practice management of their digital society, including AI and other literacies (e.g. media, digital) towards ethical, equitable and holistically grounded objectives. This transformed model provides the means by which our society learns to manage AI and address our converging global challenges. 


Olsen, D. (2024).
Media Arts Education: Transforming Education Through Multimodal Cognition, Holistic Learning, and Techno-Embodiment. Taylor & Francis.

Sunday, September 22, 2024

CONVERSATIONS WITH AI: Media Arts (Education) and Artificial Intelligence (AI): A Symbiotic Relationship (AI Generated Notes)

CONVERSATIONS WITH AI

Media Arts (Education) and Artificial Intelligence (AI):

A Symbiotic Relationship

Dain Olsen:

Media Arts is the machine-based, multimodal, aesthetic synthesis of meaning. Media Arts Education is the embodied enactment and understanding of media arts production and design processes.

AI:

Media arts and artificial intelligence are inextricably linked, sharing a common ground in their manipulation of aesthetic meaning and experience through machine-based processes.

Here's a breakdown of their relationship:

1. Tool for Creation:

  • Automation: AI can automate repetitive tasks, freeing artists to focus on creative concepts.

  • Generative Art: AI can generate new artistic content, expanding the possibilities of expression.

2. New Mediums:

  • Interactive Art: AI enables the creation of interactive experiences that respond to user input.

  • Virtual and Augmented Reality: AI plays a crucial role in creating immersive virtual and augmented reality environments.

3. Challenging Definitions of Art:

  • Computational Creativity: AI raises questions about what constitutes art and who can be considered an artist.

  • Human-Machine Collaboration: The collaboration between humans and AI blurs the lines between creator and tool.

4. Ethical Considerations:

  • Bias and Fairness: AI algorithms can perpetuate biases present in the data they are trained on.

  • Ownership and Authenticity: Questions arise about who owns AI-generated art and whether it can be considered authentic.

In essence, media arts and artificial intelligence are mutually beneficial. AI provides new tools and possibilities for artistic expression, while media arts pushes the boundaries of AI and challenges our understanding of creativity and technology. As these fields continue to evolve, we can expect even more innovative and thought-provoking works to emerge.